spade investigations

Spade Investigations is a story driven detective game set in a black and white, film noir, steampunk world.

CONTEXT AND CREDITS

Role: Game & Level Designer

From November 2022 to April 2023

Developer: Little Grim Entertainment

Genre: Detective Game

Engine: Unreal Engine 5

Release date: TBD (in development)

my role in a bit more details

Although there is not much I can say because the game is not released, I can speak of my contribution in more general terms.

game designer

systems design & integration

game balancing

world building

UI/UX design

missions and quests design (cases)

documentation maintenance (GDD & flow charts)

+ Provide the design vision, as well as create and maintain design documentation that will guide interdependent teams
+ In collaboration with the developers, support the integration of systems
+ In collaboration with the artists, ensure the faithful production of concepts based on the designs
+ In collaboration with the writer, participate in the world building and ensure the story is carried out well throughout each system, mechanic, feature and level
+ In collaboration with the creative director, define themes, mechanics, features and a global gameplay experience that aligns with the vision

Level designer

2d maps drawing

blockout

environmental storytelling

pacing

documentation maintenance (level info & flow charts)

visual scripting (blueprints)

testing and debugging

+ Design and realize different scenarios of the game environment and integrate gameplay events aligned with the artistic, creative and design visions
+ In collaboration with the art and the narrative teams, layout the game’s level, build their blockmesh versions and create rich environmental storytelling
+ Create and maintain design documentation related to levels
+ In collaboration with the level artists and programming team, ensure the game areas meet the established goals
+ Validate environment playability
+ In collaboration with the programming team, track and eliminate critical issues

TOOLS USED for the project

Unreal Engine

Miro

Adobe Illustrator

Photoshop

Illustrator

Slack

Google Drive Suite

ClickUp

GitHub

Add the game to your wishlist on Steam

visit the game’s website to know more

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