about me
I am a Game and Level Designer fueled by an insatiable curiosity and burning desire to master my craft. Through intricate systems design and the creation of rich gaming environments, I aspire to make gamers live through incredible and memorable journeys.
The “You-Know-What” series of events set me on a journey to follow my childhood dream and tell stories through my strongest passion; video games. While pursuing my studies, I had the privilege of being the Game Design Technical Assistant of the school and also being an Assistant Game Director at Astral Clocktower Studios. After that, I have worked as Game and Level Designer for Spade Investigations, developed by Little Grim Entertainment.
I am currently working as Game Designer on an unannounced project for NetEase Games Montreal.
Before that, I have created cohesive and meaningful user experiences for over 10 years with one of the biggest live entertainment companies in the world: Cirque du Soleil. I have directed, designed and delivered a hundred of bespoke live productions using various artistic means of expression, all the way from food, to costumes, dance, words, circus, video content, music, lighting and sound, just to name a few.